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Squadron solitaire rules (2 decks of cards)<< Spiderette (Two Suits) | Square >>

Goal: Move out the aces when you can and build them up to king in the same suit.

The 3 cells can hold one card each, used to help move cards around.

Build the 10 piles of the layout down in the same suit. Empty piles can be filled with any card.

You can only move one card at a time. Each empty pile in the layout doubles the number of cards you can move, since multiple moves would allow it, plus an additional card for every empty cell.

Turn over one card at a time from the deck, playing the top card to other piles when you can.



This is Forty Thieves with 3 cells added, each able to hold one card. Winning in Forty Thieves depends a lot on creating empty spaces. This gives you some spaces to work with right away. You can't build on these 3 cards, so each empty cell only helps to move one additional card.

David Parlett adds a rule in which empty cells must be filled "at once" (before making other moves).

Michael Johnstone lists almost the same game under the name Squadron Leader. The layout is built by alternating suit color rather than matching suits, and he allows sequences to be moved, which somewhat defeats the purpose for adding the 3 cells. He also requires empty cells to be filled right away.

Rules source: Games of Patience, Tarbart ~ The Penguin Book of Patience, David Parlett

Squadron solitaire
This is one of 4 layouts for Squadron in Solitaire Forever II.


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